It was released in November 2004 and features the biggest variation on the gameplay that the series has yet to see. The latest complete game in the series is Worms Forts: Under Siege, for PlayStation 2, Xbox and PC. This allows for pseudo-realistic terrain deformation similar in style to the 2-D games, in which the terrain was represented by a bitmap. It features an innovative poxel engine, described as a hybrid of polygons and voxels (the 3-D analogues of pixels). This was the first game in the series to bring the annelid characters into a three-dimensional environment. Although many die-hard fans feel it is the best Worms game ever made, only 5000 copies were ever sold. Featuring weapons not seen in any Worms game before or since, it looks like an enhanced version of the original game. This was, to his eyes, the pinnacle of the series. These games have been released regularly since the mid-1990s, and are available for Windows and Mac based computers, Amiga systems, Sega Dreamcast, Nintendo 64, Nintendo Game Boy and Game Boy Advance, Nintendo GameCube, Nokia N-Gage, SNES, Sony PlayStation, Sega Saturn, and PlayStation 2, Microsoft Xbox and possibly others.ĭuring the development of Worms 2, Andy Davidson wrote Worms - The Director's Cut, an exclusive special edition produced exclusively for the Amiga.
It later evolved into a full commercial game, developed by Team 17 originally for the Commodore Amiga computer.
The game was originally a fan project, created with a cut-down version of Blitz BASIC given away with an issue of Amiga Format magazine. The Worms series consists of, in order of production, the original Worms game, Worms Reinforcements, Worms & Reinforcements United, Worms: Director's Cut, Worms 2, Worms Armageddon, Worms World Party, Worms 3D, Worms Forts: Under Siege, and Worms 4 : Mayhem, as well as a number of smaller spin-offs including Worms Pinball and Worms Blast. The game, whose concept was devised by Andy Davidson, is thought to have been inspired by Lemmings, with which it shares many similarities. Worms is part of a wider genre of turn-based games in which each player controls characters who duel with projectile weapons predecessors include Scorched Earth and Gorilla. The series is decidedly tongue-in-cheek, typified by cartoon-style graphics and an eclectic and bizarre set of weapons. Worms World PartyWorms is a series of turn-based computer games with the common theme of players each controlling a small platoon of worms across a two-dimensional (and, in more recent games, three-dimensional), deformable landscape.